Ghost of Tsushima is PlayStation's most successful single-player release on Steam

Daniel Sims

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The big picture: Samurai-themed media seem to be in fashion this year. Sony published the well-received Rise of the Ronin in March, FX's Shogun is one of the highest-rated TV shows of 2024, Ubisoft is taking Assassin's Creed to feudal Japan, and the PC conversion of Sony and Sucker Punch's Ghost of Tsushima is one of Sony's most popular games on the platform. The company's aggressive stance on ports appears to be paying off, and the trend could continue with God of War Ragnarok's potentially imminent PC release.

The PC version of Ghost of Tsushima became Sony's most successful single-player game on Steam only four days after release. It recently passed God of War, but Helldivers 2 will probably lead by a mile for the foreseeable future.

Ghost of Tsushima, Sucker Punch's open-world action game set in a romanticized 13th-century feudal Japan, has reached an all-time peak of around 77,154 concurrent players on Steam as of Monday, narrowly surpassing God of War's 73,529. Other single-player first-party games that greatly benefited from the jump from PlayStation to PC include Marvel's Spider-Man (66,436) and Horizon: Zero Dawn (56,557).

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However, Arrowhead's Helldivers 2 dwarfs Sony's other PC releases at 458,709 players. Its day-and-date release alongside the PlayStation 5 version was likely a significant reason, as the other games came to PC three or four years after PlayStation.

Sony PC port subsidiary Nixxes has received praise for its job on Tsushima, which might be one factor behind its success. On top of all of the features PC users have come to expect with Sony's conversions, it's the first game to officially allow players to combine Nvidia DLSS super resolution with AMD FSR 3 frame generation, making 120fps more easily attainable on RTX 20 series and 30 series graphics cards. Furthermore, although Tsushima's Steam page states that it doesn't support the Steam Deck (probably due to the multiplayer), PC performance reviews note that it runs excellently on Valve's handheld.

The game's triumph comes despite restrictions from sale in the same 177 countries where Sony no longer offers Helldivers 2 following its PlayStation Network account linking scandal. Tsushima only requires a PSN account for its multiplayer mode, but purchasing the game to play even the story mode requires an account in a country with PSN services.

Sucker Punch's game might not maintain its position for long though, as a God of War Ragnarok PC port could emerge soon if recent reports prove accurate. Within three months of its initial console launch in 2022, the game sold 11 million copies, making it the fastest-selling PlayStation game until Helldivers 2 arrived. A PC re-release stands a good chance of repeating its predecessor's success on Steam.

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I do wonder why those regions are still being excluded.
Is it Steam being annoyed at Sony for allowing something so stupid to happen in the first place (and negotiations are still happening)? Or is it Sony silently setting things up for eventual forced PSN accounts for all of it's upcoming games?

I wouldn't be surprised if it's the latter considering it's Sony we're talking about....
 
I do wonder why those regions are still being excluded.
Is it Steam being annoyed at Sony for allowing something so stupid to happen in the first place (and negotiations are still happening)? Or is it Sony silently setting things up for eventual forced PSN accounts for all of it's upcoming games?

I wouldn't be surprised if it's the latter considering it's Sony we're talking about....
It is clear. Mp part of the game requires psn access. So you can't sell this game as full product in regions which do not have the psn access.
There are many games like that, and third party launchers, so that's not the first.
I'm more annoyed with another title being monopolized by steam really, so will wait if this will ever be released on gog, which is for me a better option.
 
With PC gamers supporting these games the way they are going, It's just at a matter of time until Sony realizes that it's better to release everything on PC on Day 1.
 
With PC gamers supporting these games the way they are going, It's just at a matter of time until Sony realizes that it's better to release everything on PC on Day 1.
maybe not,

one reason these ports do so well is because they had time to marinate, by the time nixxes is ready to release them theyre pretty stable, we all know if they werent then thats all that everyone would focus on.

sony is playing it smart imho, release the game on their system where the specs are known, let the gaming public focus on the actual game itself, get all the praise, work on the pc port for a year or so then release it in a ready state.
 
It is clear. Mp part of the game requires psn access. So you can't sell this game as full product in regions which do not have the psn access.
There are many games like that, and third party launchers, so that's not the first.
I'm more annoyed with another title being monopolized by steam really, so will wait if this will ever be released on gog, which is for me a better option.
Hmmmm... ok. Looked into the MP a bit further. I originally thought it was an afterthought, but it sounds like it offers co-op (which is a bigger deal).

How stupid of Sony shooting themselves in the foot like this.
They have data from Helldivers 2 on how popular it can be outside of their PSN regions. It can't be that unimpressive a number that they'd still be so stubborn...
 
No surprise, the game is a masterpiece, not just in the game itself, but the port itself is something special. I'm getting 150+ 100% of the time with completely maxed settings & HBAO+ @ 1440p, and it is just a dream to play. So much better than the slop performance we got on consoles. This is how the game was meant to be played, not at the clunky 25-35fps (even only 45ish on PS5) that we got on the PS4. If you have a decent rig you will love it, especially if you are able to turn on NVidia Frame Generation (FSR3 blows, don't even try it as everything AMD is just crap) as it really just makes the game shine. People sheet on FG, but it really is the best thing to happen to gaming since DLSS first was introduced.
 
I've seen some posts about how people don't like the looks of the game - not sure what that means exactly, but they refunded it because of it.

I never even heard of the game until news stories started popping up about it. It looks, eh. It's just not my cup of tea.
 
No surprise, the game is a masterpiece, not just in the game itself, but the port itself is something special. I'm getting 150+ 100% of the time with completely maxed settings & HBAO+ @ 1440p, and it is just a dream to play. So much better than the slop performance we got on consoles. This is how the game was meant to be played, not at the clunky 25-35fps (even only 45ish on PS5) that we got on the PS4. If you have a decent rig you will love it, especially if you are able to turn on NVidia Frame Generation (FSR3 blows, don't even try it as everything AMD is just crap) as it really just makes the game shine. People sheet on FG, but it really is the best thing to happen to gaming since DLSS first was introduced.

I completed it on PS5. It's a solid locked 60fps on PS5 and averaging very close to 4k native the majority of the time.
 
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